From e5f3f1f928c7dc739e11f3e703af2ce14dfeb19c Mon Sep 17 00:00:00 2001 From: hughowens <34222027+hughowens@users.noreply.github.com> Date: Sat, 25 Feb 2023 14:27:05 -0800 Subject: [PATCH] Update references to "Mono" menu item to "Dotnet" Update references to "Mono" menu item to "Dotnet" in the text of the C Sharp Basics tutorial to match the actual menus as of Godot 4 RC5 --- tutorials/scripting/c_sharp/c_sharp_basics.rst | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/tutorials/scripting/c_sharp/c_sharp_basics.rst b/tutorials/scripting/c_sharp/c_sharp_basics.rst index ed317ff16..149ba92a8 100644 --- a/tutorials/scripting/c_sharp/c_sharp_basics.rst +++ b/tutorials/scripting/c_sharp/c_sharp_basics.rst @@ -66,7 +66,7 @@ external IDE or editor, such as `Visual Studio Code **Editor** -> **External Editor** to **JetBrains Rider**. +- Set **Dotnet** -> **Editor** -> **External Editor** to **JetBrains Rider**. In Rider: @@ -102,7 +102,7 @@ After reading the "Prerequisites" section, you can download and install In Godot's **Editor → Editor Settings** menu: -- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio Code**. +- Set **Dotnet** -> **Editor** -> **External Editor** to **Visual Studio Code**. In Visual Studio Code: @@ -138,7 +138,7 @@ While installing Visual Studio, select these workloads: In Godot's **Editor → Editor Settings** menu: -- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio**. +- Set **Dotnet** -> **Editor** -> **External Editor** to **Visual Studio**. Next, you can download the Godot Visual Studio extension from github `here `__.