diff --git a/tutorials/scripting/c_sharp/c_sharp_basics.rst b/tutorials/scripting/c_sharp/c_sharp_basics.rst index ed317ff16..149ba92a8 100644 --- a/tutorials/scripting/c_sharp/c_sharp_basics.rst +++ b/tutorials/scripting/c_sharp/c_sharp_basics.rst @@ -66,7 +66,7 @@ external IDE or editor, such as `Visual Studio Code **Editor** -> **External Editor** to **JetBrains Rider**. +- Set **Dotnet** -> **Editor** -> **External Editor** to **JetBrains Rider**. In Rider: @@ -102,7 +102,7 @@ After reading the "Prerequisites" section, you can download and install In Godot's **Editor → Editor Settings** menu: -- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio Code**. +- Set **Dotnet** -> **Editor** -> **External Editor** to **Visual Studio Code**. In Visual Studio Code: @@ -138,7 +138,7 @@ While installing Visual Studio, select these workloads: In Godot's **Editor → Editor Settings** menu: -- Set **Mono** -> **Editor** -> **External Editor** to **Visual Studio**. +- Set **Dotnet** -> **Editor** -> **External Editor** to **Visual Studio**. Next, you can download the Godot Visual Studio extension from github `here `__.