From e5a038f777e2f4ba85e6c474df99d766a6adc14f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E8=B0=A2=E5=A4=A9?= Date: Mon, 25 Mar 2024 20:17:42 +0800 Subject: [PATCH] Update godot_design_philosophy.rst's contributor number (#9137) * Update godot_design_philosophy.rst's contributor number --------- Co-authored-by: Max Hilbrunner (cherry picked from commit 3c91cf502121ad62f7b7e151064a217f3f172742) --- getting_started/introduction/godot_design_philosophy.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/getting_started/introduction/godot_design_philosophy.rst b/getting_started/introduction/godot_design_philosophy.rst index c7845d5f8..df307079a 100644 --- a/getting_started/introduction/godot_design_philosophy.rst +++ b/getting_started/introduction/godot_design_philosophy.rst @@ -132,7 +132,7 @@ that drive the core updates. New features from the core developers often focus on what will benefit the most users first. That said, although a handful of core developers work on it full-time, -the project has over 600 contributors at the time of writing. Benevolent +the project has thousands of contributors at the time of writing. Benevolent programmers work on features they may need themselves, so you'll see improvements in all corners of the engine at the same time in every major release.