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Fix typos with codespell
Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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@@ -6,7 +6,7 @@ Overview of debugging tools
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Introduction
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------------
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When developing your game, you want to test your game and debug when problems occurr. Godot provides several debugging options and
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When developing your game, you want to test your game and debug when problems occur. Godot provides several debugging options and
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tools which aid your debugging process. There are the debug dropdown options, Script editor debug options, debug project settings,
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and the debugger.
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@@ -80,7 +80,7 @@ Settings
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++++++++
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These are some general settings such as printing the current FPS to the Output panel, the
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maximum ammount of functions when profiling and others.
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maximum amount of functions when profiling and others.
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GDScript
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++++++++
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