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Discourage using Linux distribution packages for Android SDKs (#4636)
See https://github.com/godotengine/godot/issues/45844.
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@@ -27,6 +27,8 @@ For compiling under Windows, Linux or macOS, the following is required:
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(command-line tools are sufficient).
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- Required SDK components will be automatically installed by Gradle (except the NDK).
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- On Linux,
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**do not use an Android SDK provided by your distribution's repositories as it will often be outdated**.
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- `Android NDK <https://developer.android.com/ndk/downloads/>`_ r17 or later.
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- Gradle (will be downloaded and installed automatically if missing).
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