Discourage using Linux distribution packages for Android SDKs (#4636)

See https://github.com/godotengine/godot/issues/45844.
This commit is contained in:
Hugo Locurcio
2021-02-13 02:00:17 +01:00
parent 1778f47c8f
commit df80e201b6
2 changed files with 7 additions and 0 deletions

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@@ -27,6 +27,8 @@ For compiling under Windows, Linux or macOS, the following is required:
(command-line tools are sufficient).
- Required SDK components will be automatically installed by Gradle (except the NDK).
- On Linux,
**do not use an Android SDK provided by your distribution's repositories as it will often be outdated**.
- `Android NDK <https://developer.android.com/ndk/downloads/>`_ r17 or later.
- Gradle (will be downloaded and installed automatically if missing).