From df6335400678a4cedfb9704663374cd91f9a147c Mon Sep 17 00:00:00 2001 From: Max Hilbrunner Date: Sat, 21 Oct 2023 21:16:02 +0200 Subject: [PATCH] Merge pull request #8270 from mariomadproductions/master Importing Audio Samples: loop points are in samples, not seconds --- tutorials/assets_pipeline/importing_audio_samples.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/assets_pipeline/importing_audio_samples.rst b/tutorials/assets_pipeline/importing_audio_samples.rst index fc873b09e..2be565f38 100644 --- a/tutorials/assets_pipeline/importing_audio_samples.rst +++ b/tutorials/assets_pipeline/importing_audio_samples.rst @@ -150,8 +150,8 @@ metadata, but you can choose to apply a specific loop mode: When choosing one of the **Forward**, **Ping-Pong** or **Backward** loop modes, loop points can also be defined to make only a specific part of the sound loop. -**Loop Begin** is set in seconds after the beginning of the audio file. **Loop -End** is also set in seconds after the beginning of the audio file, but will use +**Loop Begin** is set in samples after the beginning of the audio file. **Loop +End** is also set in samples after the beginning of the audio file, but will use the end of the audio file if set to ``-1``. .. warning::