classref: Sync with current master branch (ab6c6ee)

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Godot Organization
2025-10-25 03:26:32 +00:00
parent e11d59a2ee
commit df22cbda0a
33 changed files with 789 additions and 171 deletions

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@@ -3322,11 +3322,35 @@ Uniform buffer uniform.
Input attachment uniform.
.. _class_RenderingDevice_constant_UNIFORM_TYPE_UNIFORM_BUFFER_DYNAMIC:
.. rst-class:: classref-enumeration-constant
:ref:`UniformType<enum_RenderingDevice_UniformType>` **UNIFORM_TYPE_UNIFORM_BUFFER_DYNAMIC** = ``10``
Same as UNIFORM_TYPE_UNIFORM_BUFFER but for buffers created with BUFFER_CREATION_DYNAMIC_PERSISTENT_BIT.
\ **Note:** This flag is not available to GD users due to being too dangerous (i.e. wrong usage can result in visual glitches).
It's exposed in case GD users receive a buffer created with such flag from Godot.
.. _class_RenderingDevice_constant_UNIFORM_TYPE_STORAGE_BUFFER_DYNAMIC:
.. rst-class:: classref-enumeration-constant
:ref:`UniformType<enum_RenderingDevice_UniformType>` **UNIFORM_TYPE_STORAGE_BUFFER_DYNAMIC** = ``11``
Same as UNIFORM_TYPE_STORAGE_BUFFER but for buffers created with BUFFER_CREATION_DYNAMIC_PERSISTENT_BIT.
\ **Note:** This flag is not available to GD users due to being too dangerous (i.e. wrong usage can result in visual glitches).
It's exposed in case GD users receive a buffer created with such flag from Godot.
.. _class_RenderingDevice_constant_UNIFORM_TYPE_MAX:
.. rst-class:: classref-enumeration-constant
:ref:`UniformType<enum_RenderingDevice_UniformType>` **UNIFORM_TYPE_MAX** = ``10``
:ref:`UniformType<enum_RenderingDevice_UniformType>` **UNIFORM_TYPE_MAX** = ``12``
Represents the size of the :ref:`UniformType<enum_RenderingDevice_UniformType>` enum.