diff --git a/getting_started/step_by_step/scripting_player_input.rst b/getting_started/step_by_step/scripting_player_input.rst index 704ab2bec..d72ecd6de 100644 --- a/getting_started/step_by_step/scripting_player_input.rst +++ b/getting_started/step_by_step/scripting_player_input.rst @@ -91,9 +91,9 @@ Comment out the lines ``var velocity = Vector2.UP.rotated(rotation) * speed`` an .. code-tab:: csharp C# - // var velocity = Vector2.Up.Rotated(Rotation) * _speed; + //var velocity = Vector2.Up.Rotated(Rotation) * _speed; - // Position += velocity * (float)delta; + //Position += velocity * (float)delta; This will ignore the code that moved the icon's position in a circles without user input from the previous exercise.