diff --git a/development/compiling/compiling_for_windows.rst b/development/compiling/compiling_for_windows.rst index 05f008a61..8d4773c2e 100644 --- a/development/compiling/compiling_for_windows.rst +++ b/development/compiling/compiling_for_windows.rst @@ -197,6 +197,10 @@ build a corresponding executable. This executable file contains the whole engine and runs without any dependencies. Executing it will bring up the Project Manager. +.. note:: If you are compiling Godot for production use, then you can + make the final executable smaller and faster by adding the + SCons option ``target=release_debug``. + How the prompts actually work ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~