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Fix various minor typos
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@@ -19,7 +19,7 @@ value to spawn more particles at the cost of performance.
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The ``Amount Ratio`` property is the ratio of particles compared to the amount that will be emitted.
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If it's less than ``1.0``, the amount of particles emitted through the lifetime will be the ``Amount`` *
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``Amount Ratio``. Changing this value while emitted doesn't affect already created particles and doesn't
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cause the particle system to restart. It's useful for making effects where the number of emitted particels
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cause the particle system to restart. It's useful for making effects where the number of emitted particles
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varies over time.
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You can set another particle node as a ``Sub Emitter``, which will be spawned as a child of each
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