mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-05 22:09:56 +03:00
Update external_editor.rst: point out C# instructions
(cherry picked from commit 1388882b3e)
This commit is contained in:
@@ -5,6 +5,11 @@ Using an external text editor
|
|||||||
|
|
||||||
This page explains how to code using an external text editor.
|
This page explains how to code using an external text editor.
|
||||||
|
|
||||||
|
.. note::
|
||||||
|
|
||||||
|
To code C# in an external editor, see
|
||||||
|
:ref:`the C# guide to configure an external editor <doc_c_sharp_setup_external_editor>`.
|
||||||
|
|
||||||
Godot can be used with an external text editor, such as Sublime Text or Visual
|
Godot can be used with an external text editor, such as Sublime Text or Visual
|
||||||
Studio Code. Browse to the relevant editor settings:
|
Studio Code. Browse to the relevant editor settings:
|
||||||
**Editor > Editor Settings > Text Editor > External**
|
**Editor > Editor Settings > Text Editor > External**
|
||||||
|
|||||||
@@ -55,6 +55,8 @@ If you are building Godot from source, make sure to follow the steps to enable
|
|||||||
.NET support in your build as outlined in the :ref:`doc_compiling_with_dotnet`
|
.NET support in your build as outlined in the :ref:`doc_compiling_with_dotnet`
|
||||||
page.
|
page.
|
||||||
|
|
||||||
|
.. _doc_c_sharp_setup_external_editor:
|
||||||
|
|
||||||
Configuring an external editor
|
Configuring an external editor
|
||||||
------------------------------
|
------------------------------
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user