diff --git a/getting_started/first_3d_game/03.player_movement_code.rst b/getting_started/first_3d_game/03.player_movement_code.rst index 7b4b01fe3..1fd67f591 100644 --- a/getting_started/first_3d_game/03.player_movement_code.rst +++ b/getting_started/first_3d_game/03.player_movement_code.rst @@ -361,7 +361,7 @@ tab at the top of the editor to do so. If you closed the scene before, head to the *FileSystem* dock and double-click ``main.tscn`` to re-open it. -To instantiate the ``Player``, right-click on the ``Main`` node and select *Instance +To instantiate the ``Player``, right-click on the ``Main`` node and select *Instantiate Child Scene*. |image2| @@ -446,7 +446,7 @@ work on the monsters. .. |image0| image:: img/03.player_movement_code/01.attach_script_to_player.webp .. |image1| image:: img/03.player_movement_code/02.clicking_main_tab.png -.. |image2| image:: img/03.player_movement_code/03.instance_child_scene.png +.. |image2| image:: img/03.player_movement_code/03.instance_child_scene.webp .. |image3| image:: img/03.player_movement_code/04.scene_tree_with_camera.png .. |image4| image:: img/03.player_movement_code/05.camera_preview_checkbox.png .. |image5| image:: img/03.player_movement_code/06.two_viewports.png diff --git a/getting_started/first_3d_game/img/03.player_movement_code/03.instance_child_scene.png b/getting_started/first_3d_game/img/03.player_movement_code/03.instance_child_scene.png deleted file mode 100644 index 1cab98e90..000000000 Binary files a/getting_started/first_3d_game/img/03.player_movement_code/03.instance_child_scene.png and /dev/null differ diff --git a/getting_started/first_3d_game/img/03.player_movement_code/03.instance_child_scene.webp b/getting_started/first_3d_game/img/03.player_movement_code/03.instance_child_scene.webp new file mode 100644 index 000000000..53efd75e7 Binary files /dev/null and b/getting_started/first_3d_game/img/03.player_movement_code/03.instance_child_scene.webp differ