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Add custom codespell dictionary
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3
.github/workflows/ci.yml
vendored
3
.github/workflows/ci.yml
vendored
@@ -26,7 +26,8 @@ jobs:
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- name: Linter checks
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- name: Linter checks
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run: |
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run: |
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bash _tools/format.sh
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bash _tools/format.sh
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codespell -I _tools/codespell-ignore.txt -x _tools/codespell-ignore-lines.txt -S tutorials/i18n/locales.rst {about,community,contributing,getting_started,tutorials}/{*.rst,**/*.rst,**/**/*.rst,**/**/**/*.rst}
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codespell -D- -D _tools/codespell-dict.txt -I _tools/codespell-ignore.txt -x _tools/codespell-ignore-lines.txt -S tutorials/i18n/locales.rst {about,community,contributing,getting_started,tutorials}/{*.rst,**/*.rst,**/**/*.rst,**/**/**/*.rst}
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# Use dummy builder to improve performance as we don't need the generated HTML in this workflow.
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# Use dummy builder to improve performance as we don't need the generated HTML in this workflow.
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- name: Sphinx build
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- name: Sphinx build
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1
_tools/codespell-dict.txt
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1
_tools/codespell-dict.txt
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@@ -0,0 +1 @@
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anti-aliasing->antialiasing
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@@ -369,7 +369,7 @@ See :ref:`doc_renderers` for a detailed comparison of the rendering methods.
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- ETC2 (not supported on macOS).
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- ETC2 (not supported on macOS).
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- S3TC (not supported on mobile/Web platforms).
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- S3TC (not supported on mobile/Web platforms).
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**Anti-aliasing:**
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**Antialiasing:**
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- Temporal :ref:`antialiasing <doc_3d_antialiasing>` (TAA).
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- Temporal :ref:`antialiasing <doc_3d_antialiasing>` (TAA).
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- AMD FidelityFX Super Resolution 2.2 :ref:`antialiasing <doc_3d_antialiasing>` (FSR2),
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- AMD FidelityFX Super Resolution 2.2 :ref:`antialiasing <doc_3d_antialiasing>` (FSR2),
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@@ -487,7 +487,7 @@ You should get the following output:
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Unlike ``draw_polygon()``, polylines can only have a single unique color
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Unlike ``draw_polygon()``, polylines can only have a single unique color
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for all its points (the second argument). This method has 2 additional
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for all its points (the second argument). This method has 2 additional
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arguments: the width of the line (which is as small as possible by default)
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arguments: the width of the line (which is as small as possible by default)
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and enabling or disabling the anti-aliasing (it is disabled by default).
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and enabling or disabling the antialiasing (it is disabled by default).
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The order of the ``_draw`` calls is important- like with the Node positions on
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The order of the ``_draw`` calls is important- like with the Node positions on
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the tree hierarchy, the different shapes will be drawn from top to bottom,
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the tree hierarchy, the different shapes will be drawn from top to bottom,
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@@ -177,7 +177,7 @@ OpenGL applications by your graphics driver.
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- **AMD (Windows):** Open the start menu and choose **AMD Software**. Click the
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- **AMD (Windows):** Open the start menu and choose **AMD Software**. Click the
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settings "cog" icon in the top-right corner. Go to the **Graphics** tab,
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settings "cog" icon in the top-right corner. Go to the **Graphics** tab,
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scroll to the bottom and click **Advanced** to unfold its settings. Disable
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scroll to the bottom and click **Advanced** to unfold its settings. Disable
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**Morphological Anti-Aliasing**.
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**Morphological Antialiasing**.
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Third-party vendor-independent utilities such as vkBasalt may also force
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Third-party vendor-independent utilities such as vkBasalt may also force
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sharpening or FXAA on all Vulkan applications. You may want to check their
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sharpening or FXAA on all Vulkan applications. You may want to check their
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