Merge pull request #10143 from tetrapod00/large-world-coords-shader

Note limitation of shader world coordinates with large world coordinates
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Matthew
2024-10-25 18:52:51 -04:00
committed by GitHub
2 changed files with 18 additions and 0 deletions

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@@ -662,6 +662,7 @@ function calls is not allowed, such as from ``int`` to ``float`` (``1`` to ``1.0
vec3 green = get_color(1.0);
}
.. _doc_shading_language_varyings:
Varyings
--------