mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-05 22:09:56 +03:00
Merge pull request #10143 from tetrapod00/large-world-coords-shader
Note limitation of shader world coordinates with large world coordinates
This commit is contained in:
@@ -662,6 +662,7 @@ function calls is not allowed, such as from ``int`` to ``float`` (``1`` to ``1.0
|
||||
vec3 green = get_color(1.0);
|
||||
}
|
||||
|
||||
.. _doc_shading_language_varyings:
|
||||
|
||||
Varyings
|
||||
--------
|
||||
|
||||
Reference in New Issue
Block a user