From d6da7be30213eaf176cbea68f1d5e52e0c264a41 Mon Sep 17 00:00:00 2001 From: hdubbs Date: Thu, 9 Nov 2023 11:26:28 +0100 Subject: [PATCH] Fix vector value in bullet example in Instancing with signals (#8203) --- tutorials/scripting/instancing_with_signals.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/scripting/instancing_with_signals.rst b/tutorials/scripting/instancing_with_signals.rst index d2fa69fc4..f2958b31c 100644 --- a/tutorials/scripting/instancing_with_signals.rst +++ b/tutorials/scripting/instancing_with_signals.rst @@ -30,7 +30,7 @@ given velocity: extends Area2D - var velocity = Vector2.ZERO + var velocity = Vector2.RIGHT func _physics_process(delta): position += velocity * delta @@ -41,7 +41,7 @@ given velocity: public partial class Bullet : Area2D { - public Vector2 Velocity { get; set; } = Vector2.Zero; + public Vector2 Velocity { get; set; } = Vector2.Right; public override void _PhysicsProcess(double delta) {