Fixed a typo.

This commit is contained in:
Naughty
2019-06-06 10:39:38 +02:00
parent 5e439e83b6
commit d5dca6bb1a

View File

@@ -57,7 +57,7 @@ the following format:
shader_type canvas_item;
Becuase we are writing a CanvasItem shader, we specify ``canvas_item`` in the first line. All our code will
Because we are writing a CanvasItem shader, we specify ``canvas_item`` in the first line. All our code will
go beneath this declaration.
This line tells the engine which built-in variables and functionality to supply you with.