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Fixed a typo.
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@@ -57,7 +57,7 @@ the following format:
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shader_type canvas_item;
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Becuase we are writing a CanvasItem shader, we specify ``canvas_item`` in the first line. All our code will
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Because we are writing a CanvasItem shader, we specify ``canvas_item`` in the first line. All our code will
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go beneath this declaration.
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This line tells the engine which built-in variables and functionality to supply you with.
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