classref: Sync with current master branch (45fc515)

This commit is contained in:
Godot Organization
2025-05-24 03:28:26 +00:00
parent 67743e991b
commit d4a8f7f2aa
34 changed files with 3382 additions and 337 deletions

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@@ -45,9 +45,9 @@ Properties
+---------------------------------------------------------------------+-----------------------------------------------------------------------------+-------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`ignore_camera_scroll<class_Parallax2D_property_ignore_camera_scroll>` | ``false`` |
+---------------------------------------------------------------------+-----------------------------------------------------------------------------+-------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`limit_begin<class_Parallax2D_property_limit_begin>` | ``Vector2(-1e+07, -1e+07)`` |
| :ref:`Vector2<class_Vector2>` | :ref:`limit_begin<class_Parallax2D_property_limit_begin>` | ``Vector2(-10000000, -10000000)`` |
+---------------------------------------------------------------------+-----------------------------------------------------------------------------+-------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`limit_end<class_Parallax2D_property_limit_end>` | ``Vector2(1e+07, 1e+07)`` |
| :ref:`Vector2<class_Vector2>` | :ref:`limit_end<class_Parallax2D_property_limit_end>` | ``Vector2(10000000, 10000000)`` |
+---------------------------------------------------------------------+-----------------------------------------------------------------------------+-------------------------------------------------------------------------------+
| :ref:`PhysicsInterpolationMode<enum_Node_PhysicsInterpolationMode>` | physics_interpolation_mode | ``2`` (overrides :ref:`Node<class_Node_property_physics_interpolation_mode>`) |
+---------------------------------------------------------------------+-----------------------------------------------------------------------------+-------------------------------------------------------------------------------+
@@ -126,7 +126,7 @@ If ``true``, **Parallax2D**'s position is not affected by the position of the ca
.. rst-class:: classref-property
:ref:`Vector2<class_Vector2>` **limit_begin** = ``Vector2(-1e+07, -1e+07)`` :ref:`🔗<class_Parallax2D_property_limit_begin>`
:ref:`Vector2<class_Vector2>` **limit_begin** = ``Vector2(-10000000, -10000000)`` :ref:`🔗<class_Parallax2D_property_limit_begin>`
.. rst-class:: classref-property-setget
@@ -143,7 +143,7 @@ Top-left limits for scrolling to begin. If the camera is outside of this limit,
.. rst-class:: classref-property
:ref:`Vector2<class_Vector2>` **limit_end** = ``Vector2(1e+07, 1e+07)`` :ref:`🔗<class_Parallax2D_property_limit_end>`
:ref:`Vector2<class_Vector2>` **limit_end** = ``Vector2(10000000, 10000000)`` :ref:`🔗<class_Parallax2D_property_limit_end>`
.. rst-class:: classref-property-setget