classref: Sync with current master branch (45fc515)

This commit is contained in:
Godot Organization
2025-05-24 03:28:26 +00:00
parent 67743e991b
commit d4a8f7f2aa
34 changed files with 3382 additions and 337 deletions

View File

@@ -29,27 +29,27 @@ Properties
.. table::
:widths: auto
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`angular_limit/bias<class_HingeJoint3D_property_angular_limit/bias>` | ``0.3`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`bool<class_bool>` | :ref:`angular_limit/enable<class_HingeJoint3D_property_angular_limit/enable>` | ``false`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`angular_limit/lower<class_HingeJoint3D_property_angular_limit/lower>` | ``-1.5708`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`angular_limit/relaxation<class_HingeJoint3D_property_angular_limit/relaxation>` | ``1.0`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`angular_limit/softness<class_HingeJoint3D_property_angular_limit/softness>` | ``0.9`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`angular_limit/upper<class_HingeJoint3D_property_angular_limit/upper>` | ``1.5708`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`bool<class_bool>` | :ref:`motor/enable<class_HingeJoint3D_property_motor/enable>` | ``false`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`motor/max_impulse<class_HingeJoint3D_property_motor/max_impulse>` | ``1.0`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`motor/target_velocity<class_HingeJoint3D_property_motor/target_velocity>` | ``1.0`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
| :ref:`float<class_float>` | :ref:`params/bias<class_HingeJoint3D_property_params/bias>` | ``0.3`` |
+---------------------------+---------------------------------------------------------------------------------------+-------------+
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`angular_limit/bias<class_HingeJoint3D_property_angular_limit/bias>` | ``0.3`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`bool<class_bool>` | :ref:`angular_limit/enable<class_HingeJoint3D_property_angular_limit/enable>` | ``false`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`angular_limit/lower<class_HingeJoint3D_property_angular_limit/lower>` | ``-1.5707964`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`angular_limit/relaxation<class_HingeJoint3D_property_angular_limit/relaxation>` | ``1.0`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`angular_limit/softness<class_HingeJoint3D_property_angular_limit/softness>` | ``0.9`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`angular_limit/upper<class_HingeJoint3D_property_angular_limit/upper>` | ``1.5707964`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`bool<class_bool>` | :ref:`motor/enable<class_HingeJoint3D_property_motor/enable>` | ``false`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`motor/max_impulse<class_HingeJoint3D_property_motor/max_impulse>` | ``1.0`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`motor/target_velocity<class_HingeJoint3D_property_motor/target_velocity>` | ``1.0`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
| :ref:`float<class_float>` | :ref:`params/bias<class_HingeJoint3D_property_params/bias>` | ``0.3`` |
+---------------------------+---------------------------------------------------------------------------------------+----------------+
.. rst-class:: classref-reftable-group
@@ -239,7 +239,7 @@ If ``true``, the hinges maximum and minimum rotation, defined by :ref:`angular_l
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit/lower** = ``-1.5708`` :ref:`🔗<class_HingeJoint3D_property_angular_limit/lower>`
:ref:`float<class_float>` **angular_limit/lower** = ``-1.5707964`` :ref:`🔗<class_HingeJoint3D_property_angular_limit/lower>`
.. rst-class:: classref-property-setget
@@ -290,7 +290,7 @@ The lower this value, the more the rotation gets slowed down.
.. rst-class:: classref-property
:ref:`float<class_float>` **angular_limit/upper** = ``1.5708`` :ref:`🔗<class_HingeJoint3D_property_angular_limit/upper>`
:ref:`float<class_float>` **angular_limit/upper** = ``1.5707964`` :ref:`🔗<class_HingeJoint3D_property_angular_limit/upper>`
.. rst-class:: classref-property-setget