classref: Sync with current master branch (4b6c88d)

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Godot Organization
2025-12-15 22:19:00 +00:00
parent 59228714f0
commit d45f83bf92
119 changed files with 2593 additions and 1638 deletions

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@@ -103,9 +103,7 @@ A :ref:`Curve3D<class_Curve3D>` describing the path.
- |void| **set_debug_custom_color**\ (\ value\: :ref:`Color<class_Color>`\ )
- :ref:`Color<class_Color>` **get_debug_custom_color**\ (\ )
The custom color to use to draw the shape in the editor.
If set to ``Color(0.0, 0.0, 0.0)`` (by default), the color set in EditorSettings is used.
The custom color used to draw the path in the editor. If set to :ref:`Color.BLACK<class_Color_constant_BLACK>` (as by default), the color set in :ref:`ProjectSettings.debug/shapes/paths/geometry_color<class_ProjectSettings_property_debug/shapes/paths/geometry_color>` is used.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`