classref: Sync with current master branch (4b6c88d)

This commit is contained in:
Godot Organization
2025-12-15 22:19:00 +00:00
parent 59228714f0
commit d45f83bf92
119 changed files with 2593 additions and 1638 deletions

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@@ -134,6 +134,8 @@ Methods
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_node_3d_snap_enabled<class_EditorInterface_method_is_node_3d_snap_enabled>`\ (\ ) |const| |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_object_edited<class_EditorInterface_method_is_object_edited>`\ (\ object\: :ref:`Object<class_Object>`\ ) |const| |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_playing_scene<class_EditorInterface_method_is_playing_scene>`\ (\ ) |const| |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_plugin_enabled<class_EditorInterface_method_is_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`\ ) |const| |
@@ -184,6 +186,8 @@ Methods
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_main_screen_editor<class_EditorInterface_method_set_main_screen_editor>`\ (\ name\: :ref:`String<class_String>`\ ) |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_object_edited<class_EditorInterface_method_set_object_edited>`\ (\ object\: :ref:`Object<class_Object>`, edited\: :ref:`bool<class_bool>`\ ) |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`set_plugin_enabled<class_EditorInterface_method_set_plugin_enabled>`\ (\ plugin\: :ref:`String<class_String>`, enabled\: :ref:`bool<class_bool>`\ ) |
+----------------------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| |void| | :ref:`stop_playing_scene<class_EditorInterface_method_stop_playing_scene>`\ (\ ) |
@@ -709,6 +713,18 @@ Returns ``true`` if the 3D editor currently has snapping mode enabled, and ``fal
----
.. _class_EditorInterface_method_is_object_edited:
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_object_edited**\ (\ object\: :ref:`Object<class_Object>`\ ) |const| :ref:`🔗<class_EditorInterface_method_is_object_edited>`
Returns ``true`` if the object has been marked as edited through :ref:`set_object_edited()<class_EditorInterface_method_set_object_edited>`.
.. rst-class:: classref-item-separator
----
.. _class_EditorInterface_method_is_playing_scene:
.. rst-class:: classref-method
@@ -1061,6 +1077,22 @@ Sets the editor's current main screen to the one specified in ``name``. ``name``
----
.. _class_EditorInterface_method_set_object_edited:
.. rst-class:: classref-method
|void| **set_object_edited**\ (\ object\: :ref:`Object<class_Object>`, edited\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_EditorInterface_method_set_object_edited>`
If ``edited`` is ``true``, the object is marked as edited.
\ **Note:** This is primarily used by the editor for :ref:`Resource<class_Resource>` based objects to track their modified state. For example, any changes to an open scene, a resource in the inspector, or an edited script will cause this method to be called with ``true``. Saving the scene, script, or resource resets the edited state by calling this method with ``false``.
\ **Note:** Each call to this method increments the object's edited version. This is used to track changes in the editor and to trigger when thumbnails should be regenerated for resources.
.. rst-class:: classref-item-separator
----
.. _class_EditorInterface_method_set_plugin_enabled:
.. rst-class:: classref-method