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Add hyphens to some adjective phrases
Co-Authored-By: John Veness <2512915+JohnVeness@users.noreply.github.com>
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@@ -11,7 +11,7 @@ static mesh instancing.
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In Godot, this can be accomplished with a custom :ref:`Shader <class_Shader>` and
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a :ref:`MultiMeshInstance3D <class_MultiMeshInstance3D>`. Using the following technique you
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can render thousands of animated objects, even on low end hardware.
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can render thousands of animated objects, even on low-end hardware.
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We will start by animating one fish. Then, we will see how to extend that animation to
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thousands of fish.
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