diff --git a/tutorials/2d/particle_systems_2d.rst b/tutorials/2d/particle_systems_2d.rst index 3ec9e5dd2..f11d2f872 100644 --- a/tutorials/2d/particle_systems_2d.rst +++ b/tutorials/2d/particle_systems_2d.rst @@ -34,7 +34,7 @@ inspector, and selecting "Convert to CPUParticles2D" in the "Particles" menu of The rest of this tutorial is going to use the Particles2D node. First, add a Particles2D node to your scene. After creating that node you will notice that only a white dot was created, -and that there is a warning icon next to your Particles2D node in the inspector. This +and that there is a warning icon next to your Particles2D node in the scene dock. This is because the node needs a ParticlesMaterial to function. ParticlesMaterial