From cfc046576096697a1f4902259e8dc6b759f34b6a Mon Sep 17 00:00:00 2001 From: Michael Alexsander Date: Wed, 1 Jul 2020 11:43:59 -0300 Subject: [PATCH] Remove references for the now removed "Constants" section in the shader migration page --- tutorials/shading/migrating_to_godot_shader_language.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tutorials/shading/migrating_to_godot_shader_language.rst b/tutorials/shading/migrating_to_godot_shader_language.rst index 30c1f68f9..960d965d9 100644 --- a/tutorials/shading/migrating_to_godot_shader_language.rst +++ b/tutorials/shading/migrating_to_godot_shader_language.rst @@ -127,7 +127,7 @@ Types ^^^^^ Shadertoy uses the webgl spec, so it runs a slightly different version of GLSL. However, it still -has the regular types, including `Constants`_ and macros. +has the regular types, including constants and macros. mainImage ^^^^^^^^^ @@ -194,7 +194,7 @@ Types ^^^^^ The Book of Shaders uses the webgl spec, so it runs a slightly different version of GLSL. However, it still -has the regular types, including `Constants`_ and macros. +has the regular types, including constants and macros. Main ^^^^