classref: Sync with current master branch (97b8ad1)

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Godot Organization
2024-07-13 03:20:15 +00:00
parent 4e60b38a90
commit cf9df24fb2
18 changed files with 533 additions and 307 deletions

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@@ -122,6 +122,8 @@ The physics layers the query will detect (as a bitmask). By default, all collisi
The list of object :ref:`RID<class_RID>`\ s that will be excluded from collisions. Use :ref:`CollisionObject2D.get_rid<class_CollisionObject2D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject2D<class_CollisionObject2D>`-derived node.
\ **Note:** The returned array is copied and any changes to it will not update the original property value. To update the value you need to modify the returned array, and then assign it to the property again.
.. rst-class:: classref-item-separator
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