diff --git a/classes/class_immediatemesh.rst b/classes/class_immediatemesh.rst index c81d649a9..b77746566 100644 --- a/classes/class_immediatemesh.rst +++ b/classes/class_immediatemesh.rst @@ -26,17 +26,14 @@ Here's a sample on how to generate a triangular face: .. tabs:: -var mesh = ImmediateMesh.new() + .. code-tab:: gdscript -mesh.surface_begin(Mesh.PRIMITIVE_TRIANGLES) - -mesh.surface_add_vertex(Vector3.LEFT) - -mesh.surface_add_vertex(Vector3.FORWARD) - -mesh.surface_add_vertex(Vector3.ZERO) - -mesh.surface_end() + var mesh = ImmediateMesh.new() + mesh.surface_begin(Mesh.PRIMITIVE_TRIANGLES) + mesh.surface_add_vertex(Vector3.LEFT) + mesh.surface_add_vertex(Vector3.FORWARD) + mesh.surface_add_vertex(Vector3.ZERO) + mesh.surface_end()