Sync classref with current source

This commit is contained in:
Rémi Verschelde
2018-09-21 09:49:38 +02:00
parent df6316f918
commit ce0bb7b277
494 changed files with 7138 additions and 7027 deletions

View File

@@ -47,7 +47,7 @@ Methods
Signals
-------
.. _class_Timer_timeout:
.. _class_Timer_timeout:
- **timeout** **(** **)**
@@ -56,7 +56,7 @@ Emitted when the timer reaches 0.
Enumerations
------------
.. _enum_Timer_TimerProcessMode:
.. _enum_Timer_TimerProcessMode:
enum **TimerProcessMode**:
@@ -71,7 +71,7 @@ Counts down a specified interval and emits a signal on reaching 0. Can be set to
Property Descriptions
---------------------
.. _class_Timer_autostart:
.. _class_Timer_autostart:
- :ref:`bool<class_bool>` **autostart**
@@ -83,7 +83,7 @@ Property Descriptions
If ``true`` the timer will automatically start when entering the scene tree. Default value: ``false``.
.. _class_Timer_one_shot:
.. _class_Timer_one_shot:
- :ref:`bool<class_bool>` **one_shot**
@@ -95,7 +95,7 @@ If ``true`` the timer will automatically start when entering the scene tree. Def
If ``true`` the timer will stop when reaching 0. If ``false`` it will restart. Default value: ``false``.
.. _class_Timer_paused:
.. _class_Timer_paused:
- :ref:`bool<class_bool>` **paused**
@@ -107,7 +107,7 @@ If ``true`` the timer will stop when reaching 0. If ``false`` it will restart. D
If ``true`` the timer is paused and will not process until it is unpaused again, even if :ref:`start<class_Timer_start>` is called.
.. _class_Timer_process_mode:
.. _class_Timer_process_mode:
- :ref:`TimerProcessMode<enum_Timer_TimerProcessMode>` **process_mode**
@@ -119,7 +119,7 @@ If ``true`` the timer is paused and will not process until it is unpaused again,
Processing mode. See :ref:`TimerProcessMode<enum_@GlobalScope_TimerProcessMode>`.
.. _class_Timer_time_left:
.. _class_Timer_time_left:
- :ref:`float<class_float>` **time_left**
@@ -131,7 +131,7 @@ The timer's remaining time in seconds. Returns 0 if the timer is inactive.
Note: You cannot set this value. To change the timer's remaining time, use :ref:`wait_time<class_Timer_wait_time>`.
.. _class_Timer_wait_time:
.. _class_Timer_wait_time:
- :ref:`float<class_float>` **wait_time**
@@ -146,13 +146,13 @@ Wait time in seconds.
Method Descriptions
-------------------
.. _class_Timer_is_stopped:
.. _class_Timer_is_stopped:
- :ref:`bool<class_bool>` **is_stopped** **(** **)** const
Returns ``true`` if the timer is stopped.
.. _class_Timer_start:
.. _class_Timer_start:
- void **start** **(** :ref:`float<class_float>` time_sec=-1 **)**
@@ -160,7 +160,7 @@ Starts the timer. Sets ``wait_time`` to ``time_sec`` if ``time_sec`` > 0. This a
Note: this method will not resume a paused timer. See :ref:`set_paused<class_Timer_set_paused>`.
.. _class_Timer_stop:
.. _class_Timer_stop:
- void **stop** **(** **)**