From cdbebb0e9bfc44cff4fe201d8d294feeff4af44e Mon Sep 17 00:00:00 2001 From: bitsawer Date: Sat, 13 Aug 2022 19:49:16 +0300 Subject: [PATCH] Add missing vertex normal array in TSCN file format (#6068) --- development/file_formats/tscn.rst | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/development/file_formats/tscn.rst b/development/file_formats/tscn.rst index d93c96c52..d2912bf9f 100644 --- a/development/file_formats/tscn.rst +++ b/development/file_formats/tscn.rst @@ -343,13 +343,14 @@ TSCN files support two surface formats: ii. ``arrays`` is a two-dimensional array, it contains: 1. Vertex positions array - 2. Tangents array - 3. Vertex colors array - 4. UV array 1 - 5. UV array 2 - 6. Bone indexes array - 7. Bone weights array - 8. Vertex indexes array + 2. Normals array + 3. Tangents array + 4. Vertex colors array + 5. UV array 1 + 6. UV array 2 + 7. Bone indexes array + 8. Bone weights array + 9. Vertex indexes array iii. ``morph_arrays`` is an array of morphs. Each morph is exactly an ``arrays`` without the vertex indexes array.