Update references to private class methods across the docs

This commit is contained in:
Yuri Sizov
2023-11-10 12:58:44 +01:00
parent ca74950fac
commit cd92be066d
17 changed files with 60 additions and 60 deletions

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@@ -174,8 +174,8 @@ can find the position for step 2 by adding the velocity to the current position.
In a typical 2D game scenario, you would have a velocity in pixels per
second, and multiply it by the ``delta`` parameter (time elapsed since
the previous frame) from the :ref:`_process() <class_Node_method__process>`
or :ref:`_physics_process() <class_Node_method__physics_process>`
the previous frame) from the :ref:`_process() <class_Node_private_method__process>`
or :ref:`_physics_process() <class_Node_private_method__physics_process>`
callbacks.
Pointing toward a target