Update class reference

This commit is contained in:
Poommetee Ketson
2017-08-02 20:00:24 +07:00
parent a5272fc63a
commit cd7d443fb2
131 changed files with 3331 additions and 2012 deletions

View File

@@ -53,10 +53,16 @@ Member Functions
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_h_drag_enabled<class_Camera2D_is_h_drag_enabled>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_limit_drawing_enabled<class_Camera2D_is_limit_drawing_enabled>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_limit_smoothing_enabled<class_Camera2D_is_limit_smoothing_enabled>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_margin_drawing_enabled<class_Camera2D_is_margin_drawing_enabled>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_rotating<class_Camera2D_is_rotating>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_screen_drawing_enabled<class_Camera2D_is_screen_drawing_enabled>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_v_drag_enabled<class_Camera2D_is_v_drag_enabled>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`make_current<class_Camera2D_make_current>` **(** **)** |
@@ -79,12 +85,18 @@ Member Functions
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_limit<class_Camera2D_set_limit>` **(** :ref:`int<class_int>` margin, :ref:`int<class_int>` limit **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_limit_drawing_enabled<class_Camera2D_set_limit_drawing_enabled>` **(** :ref:`bool<class_bool>` limit_drawing_enabled **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_limit_smoothing_enabled<class_Camera2D_set_limit_smoothing_enabled>` **(** :ref:`bool<class_bool>` limit_smoothing_enabled **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_margin_drawing_enabled<class_Camera2D_set_margin_drawing_enabled>` **(** :ref:`bool<class_bool>` margin_drawing_enabled **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_offset<class_Camera2D_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_rotating<class_Camera2D_set_rotating>` **(** :ref:`bool<class_bool>` rotating **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_screen_drawing_enabled<class_Camera2D_set_screen_drawing_enabled>` **(** :ref:`bool<class_bool>` screen_drawing_enabled **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_v_drag_enabled<class_Camera2D_set_v_drag_enabled>` **(** :ref:`bool<class_bool>` enabled **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_v_offset<class_Camera2D_set_v_offset>` **(** :ref:`float<class_float>` ofs **)** |
@@ -103,6 +115,9 @@ Member Variables
- :ref:`float<class_float>` **drag_margin_right**
- :ref:`float<class_float>` **drag_margin_top**
- :ref:`bool<class_bool>` **drag_margin_v_enabled**
- :ref:`bool<class_bool>` **editor_draw_drag_margin**
- :ref:`bool<class_bool>` **editor_draw_limits**
- :ref:`bool<class_bool>` **editor_draw_screen**
- :ref:`int<class_int>` **limit_bottom**
- :ref:`int<class_int>` **limit_left**
- :ref:`int<class_int>` **limit_right**
@@ -212,14 +227,26 @@ Return true of this is the current camera (see :ref:`make_current<class_Camera2D
- :ref:`bool<class_bool>` **is_h_drag_enabled** **(** **)** const
.. _class_Camera2D_is_limit_drawing_enabled:
- :ref:`bool<class_bool>` **is_limit_drawing_enabled** **(** **)** const
.. _class_Camera2D_is_limit_smoothing_enabled:
- :ref:`bool<class_bool>` **is_limit_smoothing_enabled** **(** **)** const
.. _class_Camera2D_is_margin_drawing_enabled:
- :ref:`bool<class_bool>` **is_margin_drawing_enabled** **(** **)** const
.. _class_Camera2D_is_rotating:
- :ref:`bool<class_bool>` **is_rotating** **(** **)** const
.. _class_Camera2D_is_screen_drawing_enabled:
- :ref:`bool<class_bool>` **is_screen_drawing_enabled** **(** **)** const
.. _class_Camera2D_is_v_drag_enabled:
- :ref:`bool<class_bool>` **is_v_drag_enabled** **(** **)** const
@@ -274,6 +301,10 @@ Set the margins needed to drag the camera (relative to the screen size). Margin
Set the scrolling limit in pixels.
.. _class_Camera2D_set_limit_drawing_enabled:
- void **set_limit_drawing_enabled** **(** :ref:`bool<class_bool>` limit_drawing_enabled **)**
.. _class_Camera2D_set_limit_smoothing_enabled:
- void **set_limit_smoothing_enabled** **(** :ref:`bool<class_bool>` limit_smoothing_enabled **)**
@@ -282,6 +313,10 @@ Smooth camera when reaching camera limits.
This requires camera smoothing being enabled to have a noticeable effect.
.. _class_Camera2D_set_margin_drawing_enabled:
- void **set_margin_drawing_enabled** **(** :ref:`bool<class_bool>` margin_drawing_enabled **)**
.. _class_Camera2D_set_offset:
- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
@@ -292,6 +327,10 @@ Set the scroll offset. Useful for looking around or camera shake animations.
- void **set_rotating** **(** :ref:`bool<class_bool>` rotating **)**
.. _class_Camera2D_set_screen_drawing_enabled:
- void **set_screen_drawing_enabled** **(** :ref:`bool<class_bool>` screen_drawing_enabled **)**
.. _class_Camera2D_set_v_drag_enabled:
- void **set_v_drag_enabled** **(** :ref:`bool<class_bool>` enabled **)**