Introduction: point to demos, update community

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Max Hilbrunner
2018-03-12 21:40:11 +01:00
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@@ -82,14 +82,16 @@ relatively intuitive:
developing C++ modules or editor plugins. developing C++ modules or editor plugins.
- The :ref:`sec-community` gives information related to contributing to the - The :ref:`sec-community` gives information related to contributing to the
engine development and the life of its community, e.g. how to report bugs, engine development and the life of its community, e.g. how to report bugs,
help with the documentation, etc. It's also the place for tutorials help with the documentation, etc. It also points to various community channels
contributed by community members before they are properly reviewed and like IRC and Discord and contains a list of recommended third-party tutorials
adapted to be integrated in the official list of the :ref:`sec-tutorials` outside of this documentation.
section.
- Finally, the :ref:`sec-class-ref` is the documentation of the Godot API, - Finally, the :ref:`sec-class-ref` is the documentation of the Godot API,
which is also available directly within the engine's script editor. It is which is also available directly within the engine's script editor. It is
generated automatically from a file in the main source repository, therefore generated automatically from a file in the main source repository, therefore
the generated files of the documentation are not meant to be modified. See the generated files of the documentation are not meant to be modified. See
:ref:`doc_updating_the_class_reference` for details. :ref:`doc_updating_the_class_reference` for details.
In addition to this documentation you may also want to take a look at the
various `Godot demo projects <https://github.com/godotengine/godot-demo-projects>`_.
Have fun reading and making games with Godot Engine! Have fun reading and making games with Godot Engine!