From 5cbd7faffe126a829adf22d050d51a64777416e9 Mon Sep 17 00:00:00 2001 From: Stephen Li Date: Mon, 10 Jun 2024 00:41:21 -0400 Subject: [PATCH] Fix link to import hints Fix #9469 --- .../importing_3d_scenes/import_configuration.rst | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.rst b/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.rst index c475ade90..f4e03377b 100644 --- a/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.rst +++ b/tutorials/assets_pipeline/importing_3d_scenes/import_configuration.rst @@ -41,7 +41,7 @@ This import process is customizable using 3 separate interfaces, depending on yo - The **Advanced Import Settings** dialog, which can be accessed by double-clicking the 3D scene in the FileSystem dock or by clicking the **Advanced…** button in the Import dock. This allows you to customize per-object options in Godot. -- :ref:`Import hints `, which are special +- :ref:`Import hints `, which are special suffixes added to object names in the 3D modeling software. This allows you to customize per-object options in the 3D modeling software. @@ -524,5 +524,3 @@ In inherited scenes, the only limitations for modification are: described above. Other than that, everything is allowed. - -.. _doc_importing_3d_scenes_import_hints: