diff --git a/tutorials/io/saving_games.rst b/tutorials/io/saving_games.rst index b8e01d8fd..2cddf47ac 100644 --- a/tutorials/io/saving_games.rst +++ b/tutorials/io/saving_games.rst @@ -277,7 +277,7 @@ load function: newObject.Set("Position", new Vector2((float)nodeData["PosX"], (float)nodeData["PosY"])); // Now we set the remaining variables. - foreach (KeyValuePair entry in nodeData) + foreach (KeyValuePair entry in nodeData) { string key = entry.Key.ToString(); if (key == "Filename" || key == "Parent" || key == "PosX" || key == "PosY")