diff --git a/classes/class_fabrik3d.rst b/classes/class_fabrik3d.rst index 8b8875428..4ae8d9685 100644 --- a/classes/class_fabrik3d.rst +++ b/classes/class_fabrik3d.rst @@ -25,6 +25,13 @@ The resulting twist around the forward vector will always be kept from the previ \ **Note:** When the target is close to the root, it tends to produce zig-zag patterns, resulting in unnatural visual movement. +.. rst-class:: classref-introduction-group + +Tutorials +--------- + +- `Inverse Kinematics Returns to Godot 4.6 - IKModifier3D `__ + .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` diff --git a/classes/class_graphedit.rst b/classes/class_graphedit.rst index 2794e7b3b..d6c9b2354 100644 --- a/classes/class_graphedit.rst +++ b/classes/class_graphedit.rst @@ -10,8 +10,6 @@ GraphEdit ========= -**Experimental:** This class may be changed or removed in future versions. - **Inherits:** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` An editor for graph-like structures, using :ref:`GraphNode`\ s. diff --git a/classes/class_graphelement.rst b/classes/class_graphelement.rst index 2472bb2a3..99afa3525 100644 --- a/classes/class_graphelement.rst +++ b/classes/class_graphelement.rst @@ -10,8 +10,6 @@ GraphElement ============ -**Experimental:** This class may be changed or removed in future versions. - **Inherits:** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`GraphFrame`, :ref:`GraphNode` diff --git a/classes/class_graphframe.rst b/classes/class_graphframe.rst index d37b46698..209eb4e4f 100644 --- a/classes/class_graphframe.rst +++ b/classes/class_graphframe.rst @@ -10,8 +10,6 @@ GraphFrame ========== -**Experimental:** This class may be changed or removed in future versions. - **Inherits:** :ref:`GraphElement` **<** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` GraphFrame is a special :ref:`GraphElement` that can be used to organize other :ref:`GraphElement`\ s inside a :ref:`GraphEdit`. diff --git a/classes/class_graphnode.rst b/classes/class_graphnode.rst index 6fa5471bd..0ecda4b2a 100644 --- a/classes/class_graphnode.rst +++ b/classes/class_graphnode.rst @@ -10,8 +10,6 @@ GraphNode ========= -**Experimental:** This class may be changed or removed in future versions. - **Inherits:** :ref:`GraphElement` **<** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` A container with connection ports, representing a node in a :ref:`GraphEdit`. diff --git a/classes/class_ikmodifier3d.rst b/classes/class_ikmodifier3d.rst index 285c6f712..05e594f55 100644 --- a/classes/class_ikmodifier3d.rst +++ b/classes/class_ikmodifier3d.rst @@ -23,6 +23,13 @@ Description Base class of :ref:`SkeletonModifier3D`\ s that has some joint lists and applies inverse kinematics. This class has some structs, enums, and helper methods which are useful to solve inverse kinematics. +.. rst-class:: classref-introduction-group + +Tutorials +--------- + +- `Inverse Kinematics Returns to Godot 4.6 - IKModifier3D `__ + .. rst-class:: classref-reftable-group Properties