Fix layout issue in godot_notifications.rst

There is a layout issue in `godot_notifications.rst`, due to inline code marker not working properly within bold text.
This commit is contained in:
Fabrizio Casati
2024-12-30 00:32:32 +01:00
committed by GitHub
parent b9a680de72
commit c73a7ac670

View File

@@ -224,7 +224,7 @@ values will set up according to the following sequence:
1. **Initial value assignment:** the property is assigned its initialization value,
or its default value if one is not specified. If a setter exists, it is not used.
2. **``_init()`` assignment:** the property's value is replaced by any assignments
2. ``_init()`` **assignment:** the property's value is replaced by any assignments
made in ``_init()``, triggering the setter.
3. **Exported value assignment:** an exported property's value is again replaced by