diff --git a/tutorials/plugins/running_code_in_the_editor.rst b/tutorials/plugins/running_code_in_the_editor.rst index e9b8825aa..350a9f2ca 100644 --- a/tutorials/plugins/running_code_in_the_editor.rst +++ b/tutorials/plugins/running_code_in_the_editor.rst @@ -120,6 +120,11 @@ Modifications in the editor are permanent. For example, in the next section when we remove the script, the node will keep its rotation. Be careful to avoid making unwanted modifications. +Using the debugger and breakpoints on tool scripts is not currently supported. +Breakpoints placed in the script editor or using the ``breakpoint`` keyword are +ignored. You can use print statements to display the contents of variables +instead. + Try ``@tool`` out ----------------- diff --git a/tutorials/scripting/debug/debugger_panel.rst b/tutorials/scripting/debug/debugger_panel.rst index ebb761dce..ec4b22a2b 100644 --- a/tutorials/scripting/debug/debugger_panel.rst +++ b/tutorials/scripting/debug/debugger_panel.rst @@ -48,6 +48,13 @@ You can use the buttons in the top-right corner to: - **Break**. This button pauses the game's execution. - **Continue**. This button resumes the game after a breakpoint or pause. +.. note:: + + Using the debugger and breakpoints on :ref:`tool scripts ` + is not currently supported. Breakpoints placed in the script editor or using + the ``breakpoint`` keyword are ignored. You can use print statements to + display the contents of variables instead. + Errors ------