Document generate_bundle=yes SCons option in Compiling for macOS and iOS

- Reorder instructions to mention ARM64 builds first in macOS,
  as this is the primary architecture in use now (with all new Macs
  since 2023 being sold with Apple Silicon only). The `lipo` command still
  works as before, as it infers the architecture from the input files.
- Remove the manual bundle generation steps to make the page shorter
  (similar to Compiling for Android).
- Remove references to the master branch (this was only relevant when
  4.0 was still in development).
This commit is contained in:
Hugo Locurcio
2024-10-16 16:55:47 +02:00
committed by Max Hilbrunner
parent ccf9538a6e
commit c66f811460
3 changed files with 41 additions and 58 deletions

View File

@@ -11,7 +11,7 @@ Exporting for macOS
macOS apps exported with the official export templates are exported as a single "Universal 2" binary ``.app`` bundle, a folder with a specific structure which stores the executable, libraries and all the project files.
This bundle can be exported as is, packed in a ZIP archive or DMG disk image (only supported when exporting from a computer running macOS).
`Universal binaries for macOS support both Intel x86_64 and ARM64 (Apple silicon, i.e. M1) architectures <https://developer.apple.com/documentation/apple-silicon/building-a-universal-macos-binary>`__.
`Universal binaries for macOS support both Intel x86_64 and ARM64 (Apple Silicon) architectures <https://developer.apple.com/documentation/apple-silicon/building-a-universal-macos-binary>`__.
Requirements
------------