From c5befa1494b6a163c9079c8fcc349159ee1dda17 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Fri, 19 Dec 2025 14:37:43 +0100 Subject: [PATCH] conf: Rename zh_CN/zh_TW to zh_Hans/zh_Hant See https://github.com/godotengine/godot-proposals/issues/6289. --- conf.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/conf.py b/conf.py index ff3d2a4f9..c734d03e4 100644 --- a/conf.py +++ b/conf.py @@ -94,12 +94,12 @@ supported_languages = { "pt_BR": "Documentação da Godot Engine %s em Português Brasileiro", "ru": "Документация Godot Engine %s на русском языке", "uk": "Документація до Godot Engine %s українською мовою", - "zh_CN": "Godot Engine %s 简体中文文档", - "zh_TW": "Godot Engine %s 正體中文 (台灣) 文件", + "zh_Hans": "Godot Engine %s 简体中文文档", + "zh_Hant": "Godot Engine %s 正體中文 (台灣) 文件", } -# RTD normalized their language codes to ll-cc (e.g. zh-cn), -# but Sphinx did not and still uses ll_CC (e.g. zh_CN). +# RTD normalized their language codes to ll-cc (e.g. pt-br), +# but Sphinx did not and still uses ll_CC (e.g. pt_BR). # `language` is the Sphinx configuration so it needs to be converted back. language = os.getenv("READTHEDOCS_LANGUAGE", "en") if "-" in language: