Remove 3.2.x notes not needed in the 3.3 branch

This commit is contained in:
Rémi Verschelde
2021-03-19 14:11:10 +01:00
parent 82d5e444ed
commit c52286a42a
9 changed files with 27 additions and 32 deletions

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@@ -45,7 +45,7 @@ Install the latest stable version of
`.NET Core SDK <https://dotnet.microsoft.com/download/dotnet-core>`__
(3.1 as of writing).
As of Godot 3.2.3, installing Mono SDK is not a requirement anymore,
From Godot 3.2.3 onwards, installing Mono SDK is not a requirement anymore,
except it is required if you are building the engine from source.
Godot bundles the parts of Mono needed to run already compiled games,
@@ -254,9 +254,8 @@ take a look over the official
can use any custom properties or methods without this limitation.
As of Godot 3.2.2, exporting Mono projects is supported for desktop platforms
(Linux, Windows and macOS), Android, HTML5, and iOS. The only platform not
supported yet is UWP.
Exporting Mono projects is supported for desktop platforms (Linux, Windows and
macOS), Android, HTML5, and iOS. The only platform not supported yet is UWP.
Performance of C# in Godot
--------------------------