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Remove 3.2.x notes not needed in the 3.3 branch
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@@ -45,7 +45,7 @@ Install the latest stable version of
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`.NET Core SDK <https://dotnet.microsoft.com/download/dotnet-core>`__
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(3.1 as of writing).
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As of Godot 3.2.3, installing Mono SDK is not a requirement anymore,
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From Godot 3.2.3 onwards, installing Mono SDK is not a requirement anymore,
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except it is required if you are building the engine from source.
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Godot bundles the parts of Mono needed to run already compiled games,
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@@ -254,9 +254,8 @@ take a look over the official
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can use any custom properties or methods without this limitation.
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As of Godot 3.2.2, exporting Mono projects is supported for desktop platforms
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(Linux, Windows and macOS), Android, HTML5, and iOS. The only platform not
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supported yet is UWP.
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Exporting Mono projects is supported for desktop platforms (Linux, Windows and
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macOS), Android, HTML5, and iOS. The only platform not supported yet is UWP.
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Performance of C# in Godot
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--------------------------
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