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Fix formatting in Volumetric fog and fog volumes
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@@ -176,7 +176,7 @@ FogVolume properties
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scaling of cone/cylinder shapes via the **Extents** property is not supported,
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but you can scale the FogVolume node instead.
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- **Shape:** The shape of the FogVolume. This can be set to **Ellipsoid**,
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**Cone**, **Cylinder, **Box** or **World** (acts as global volumetric fog).
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**Cone**, **Cylinder**, **Box** or **World** (acts as global volumetric fog).
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- **Material:** The material used by the FogVolume. Can be either a
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built-in FogMaterial or a custom ShaderMaterial (:ref:`doc_fog_shader`).
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