Standardize RST header syntax

This commit is contained in:
tetrapod00
2024-12-04 17:17:05 -08:00
parent 56a3dc697f
commit c4d3aa134a
101 changed files with 695 additions and 694 deletions

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@@ -67,7 +67,7 @@ Godot collections
.. _doc_c_sharp_collections_packedarray:
PackedArray
^^^^^^^^^^^
~~~~~~~~~~~
Godot packed arrays are implemented as an array of a specific type, allowing it to be
more tightly packed as each element has the size of the specific type, not ``Variant``.
@@ -95,7 +95,7 @@ does not exist. See the list of :ref:`c_sharp_variant_compatible_types`.
.. _doc_c_sharp_collections_array:
Array
^^^^^
~~~~~
Godot arrays are implemented as an array of ``Variant`` and can contain several elements
of any type. In C#, the equivalent type is ``Godot.Collections.Array``.
@@ -189,7 +189,7 @@ operator [] Array[int] indexer
.. _doc_c_sharp_collections_dictionary:
Dictionary
^^^^^^^^^^
~~~~~~~~~~
Godot dictionaries are implemented as a dictionary with ``Variant`` keys and values.
In C#, the equivalent type is ``Godot.Collections.Dictionary``.