fix: vertex coordinates are in canvas space

This commit is contained in:
Jan Thomä
2023-10-17 08:59:55 +02:00
parent 9176f69f3a
commit c490d5ede6

View File

@@ -117,7 +117,7 @@ is usually:
| | For a Sprite2D with a texture of size 64x32px, |
| | **TEXTURE_PIXEL_SIZE** = :code:`vec2(1/64, 1/32)` |
+--------------------------------+----------------------------------------------------+
| inout vec2 **VERTEX** | Vertex, in image space. |
| inout vec2 **VERTEX** | Vertex, in local space. |
+--------------------------------+----------------------------------------------------+
| inout vec2 **UV** | Normalized texture coordinates. Range from 0 to 1. |
+--------------------------------+----------------------------------------------------+