mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Clarify that MSVC build shell requirements (#4701)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
committed by
Hugo Locurcio
parent
e9a70c42b9
commit
c465fcd7c7
@@ -97,7 +97,9 @@ Selecting a compiler
|
||||
SCons will automatically find and use an existing Visual Studio installation.
|
||||
If you do not have Visual Studio installed, it will attempt to use
|
||||
MinGW instead. If you already have Visual Studio installed and want to
|
||||
use MinGW, pass ``use_mingw=yes`` to the SCons command line.
|
||||
use MinGW, pass ``use_mingw=yes`` to the SCons command line. Note that MSVC
|
||||
builds cannot be performed from the MSYS2 or MinGW shells. Use either
|
||||
``cmd.exe`` or PowerShell instead.
|
||||
|
||||
During development, using the Visual Studio compiler is usually a better idea,
|
||||
as it links the Godot binary much faster than MinGW. However, MinGW can
|
||||
|
||||
Reference in New Issue
Block a user