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Update some screenshots in the Scripting section for Godot 4 (#6851)
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@@ -9,13 +9,17 @@ mistakes that are hard to spot during development, and that may lead
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to runtime errors.
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You can configure warnings in the Project Settings under the section
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called **Gdscript**:
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called **GDScript**:
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.. figure:: img/typed_gdscript_warning_system_settings.png
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.. figure:: img/typed_gdscript_warning_system_settings.webp
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:alt: Warning system project settings
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Warning system project settings
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.. note::
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As shown in the image above, you must enable **Advanced Settings** in order to see the GDScript section.
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You can find a list of warnings for the active GDScript file in the
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script editor's status bar. The example below has 3 warnings:
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