[iOS] Update template path and framework names.

This commit is contained in:
Pāvels Nadtočajevs
2026-07-31 07:50:46 +03:00
parent eb00dcad2c
commit c3006619c2

View File

@@ -64,14 +64,16 @@ To compile a release build:
scons platform=ios target=template_release generate_bundle=yes
To create an Xcode project like in the official builds, you need to use the
template located in ``misc/dist/ios_xcode``. The release and debug libraries
template located in ``misc/dist/apple_embedded_xcode``. The release and debug libraries
should be placed in ``libgodot.ios.debug.xcframework`` and
``libgodot.ios.release.xcframework`` respectively. This process can be automated
``libgodot.ios.release.xcframework`` respectively. Camera module libraries
should be placed in ``libgodot_camera.ios.debug.xcframework`` and
``libgodot_camera.ios.release.xcframework``. This process can be automated
by using the ``generate_bundle=yes`` option on the *last* SCons command used to
build export templates (so that all binaries can be included).
The MoltenVK static ``.xcframework`` folder must also be placed in the
``ios_xcode`` folder once it has been created. MoltenVK is always statically
``apple_embedded_xcode`` folder once it has been created. MoltenVK is always statically
linked on iOS; there is no dynamic linking option available, unlike macOS.
.. warning::