classref: Sync with current master branch

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Rémi Verschelde
2017-04-07 22:11:07 +02:00
parent 447b439db5
commit c282b77a58
392 changed files with 14087 additions and 12472 deletions

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_ViewportTexture:
ViewportTexture
===============
**Inherits:** :ref:`Texture<class_texture>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`NodePath<class_nodepath>` | :ref:`get_viewport_path_in_scene<class_ViewportTexture_get_viewport_path_in_scene>` **(** **)** const |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_viewport_path_in_scene<class_ViewportTexture_set_viewport_path_in_scene>` **(** :ref:`NodePath<class_nodepath>` path **)** |
+----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`NodePath<class_nodepath>` **viewport_path**
Member Function Description
---------------------------
.. _class_ViewportTexture_get_viewport_path_in_scene:
- :ref:`NodePath<class_nodepath>` **get_viewport_path_in_scene** **(** **)** const
.. _class_ViewportTexture_set_viewport_path_in_scene:
- void **set_viewport_path_in_scene** **(** :ref:`NodePath<class_nodepath>` path **)**