classref: Sync with current master branch

This commit is contained in:
Rémi Verschelde
2017-04-07 22:11:07 +02:00
parent 447b439db5
commit c282b77a58
392 changed files with 14087 additions and 12472 deletions

View File

@@ -27,16 +27,18 @@ Member Functions
+----------------------------+------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`has_autostart<class_Timer_has_autostart>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_active<class_Timer_is_active>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_one_shot<class_Timer_is_one_shot>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_active<class_Timer_set_active>` **(** :ref:`bool<class_bool>` active **)** |
| :ref:`bool<class_bool>` | :ref:`is_paused<class_Timer_is_paused>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_stopped<class_Timer_is_stopped>` **(** **)** const |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_autostart<class_Timer_set_autostart>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_one_shot<class_Timer_set_one_shot>` **(** :ref:`bool<class_bool>` enable **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_paused<class_Timer_set_paused>` **(** :ref:`bool<class_bool>` paused **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_timer_process_mode<class_Timer_set_timer_process_mode>` **(** :ref:`int<class_int>` mode **)** |
+----------------------------+------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_wait_time<class_Timer_set_wait_time>` **(** :ref:`float<class_float>` time_sec **)** |
@@ -51,6 +53,14 @@ Signals
- **timeout** **(** **)**
Member Variables
----------------
- :ref:`bool<class_bool>` **autostart**
- :ref:`bool<class_bool>` **one_shot**
- :ref:`int<class_int>` **process_mode**
- :ref:`float<class_float>` **wait_time**
Numeric Constants
-----------------
@@ -89,23 +99,21 @@ Return the wait time in seconds.
Return true if set to automatically start when entering the scene.
.. _class_Timer_is_active:
- :ref:`bool<class_bool>` **is_active** **(** **)** const
Return if the timer is active or not.
.. _class_Timer_is_one_shot:
- :ref:`bool<class_bool>` **is_one_shot** **(** **)** const
Return true if configured as one-shot.
.. _class_Timer_set_active:
.. _class_Timer_is_paused:
- void **set_active** **(** :ref:`bool<class_bool>` active **)**
- :ref:`bool<class_bool>` **is_paused** **(** **)** const
Set whether the timer is active or not. An inactive timer will be paused until it is activated again.
Return if the timer is paused or not.
.. _class_Timer_is_stopped:
- :ref:`bool<class_bool>` **is_stopped** **(** **)** const
.. _class_Timer_set_autostart:
@@ -119,6 +127,12 @@ Set to automatically start when entering the scene.
Set as one-shot. If enabled, the timer will stop after timeout, otherwise it will automatically restart.
.. _class_Timer_set_paused:
- void **set_paused** **(** :ref:`bool<class_bool>` paused **)**
Set whether the timer is paused or not. A paused timer will be inactive until it is unpaused again.
.. _class_Timer_set_timer_process_mode:
- void **set_timer_process_mode** **(** :ref:`int<class_int>` mode **)**