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@@ -113,7 +113,7 @@ Returns the :ref:`RID<class_RID>` of a Skeleton2D instance.
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Sets the local pose transform, ``override_pose``, for the bone at ``bone_idx``.
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``strength`` is the interpolation strength that will be used when applying the pose, and ``persistent`` determines if the applied pose will remain.
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\ ``strength`` is the interpolation strength that will be used when applying the pose, and ``persistent`` determines if the applied pose will remain.
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\ **Note:** The pose transform needs to be a local transform relative to the :ref:`Bone2D<class_Bone2D>` node at ``bone_idx``!
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