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Add mention of Auto Reload Scripts on External Change option to the e… (#9887)
* Add mention of Auto Reload Scripts on External Change option to the external editor tutorial --------- Co-authored-by: Ivan Skorikov <Ivan.Skorikov@jetbrains.com> Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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@@ -65,6 +65,11 @@ Some example **Exec Flags** for various editors include:
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For Emacs, you can call ``emacsclient`` instead of ``emacs`` if
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you use the server mode.
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Automatically reloading your changes
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------------------------------------
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To have the Godot Editor automatically reload any script that has been changed by an external text editor,
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enable **Editor > Editor Settings > Text Editor > Behavior > Auto Reload Scripts on External Change**.
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Using External Editor in Debugger
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---------------------------------
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