classref: Sync with current 3.3 branch

This commit is contained in:
Rémi Verschelde
2021-08-03 10:43:59 +02:00
parent 9838885658
commit bdcc5caf17
125 changed files with 295 additions and 248 deletions

View File

@@ -16,14 +16,14 @@ Displays plain text in a line or wrapped inside a rectangle. For formatted text,
Description
-----------
Label displays plain text on the screen. It gives you control over the horizontal and vertical alignment, and can wrap the text inside the node's bounding rectangle. It doesn't support bold, italics or other formatting. For that, use :ref:`RichTextLabel<class_RichTextLabel>` instead.
Label displays plain text on the screen. It gives you control over the horizontal and vertical alignment and can wrap the text inside the node's bounding rectangle. It doesn't support bold, italics, or other formatting. For that, use :ref:`RichTextLabel<class_RichTextLabel>` instead.
**Note:** Contrarily to most other :ref:`Control<class_Control>`\ s, Label's :ref:`Control.mouse_filter<class_Control_property_mouse_filter>` defaults to :ref:`Control.MOUSE_FILTER_IGNORE<class_Control_constant_MOUSE_FILTER_IGNORE>` (i.e. it doesn't react to mouse input events). This implies that a label won't display any configured :ref:`Control.hint_tooltip<class_Control_property_hint_tooltip>`, unless you change its mouse filter.
Tutorials
---------
- `https://godotengine.org/asset-library/asset/515 <https://godotengine.org/asset-library/asset/515>`_
- `2D Dodge The Creeps Demo <https://godotengine.org/asset-library/asset/515>`_
Properties
----------