Fix incorrect uses of a/an

This commit is contained in:
A Thousand Ships
2024-03-29 15:05:51 +01:00
parent a22c312b8f
commit bd6cc665a7
41 changed files with 80 additions and 79 deletions

View File

@@ -275,7 +275,7 @@ data directory. This is usually a good approach, but this means configuration fi
will not carry across machines if you copy the folder containing the Godot executable.
See :ref:`doc_data_paths` for more information.
If *true* portable operation is desired (e.g. for use on an USB stick),
If *true* portable operation is desired (e.g. for use on a USB stick),
follow the steps in :ref:`doc_data_paths_self_contained_mode`.
Why does Godot prioritize Vulkan and OpenGL over Direct3D?
@@ -287,10 +287,10 @@ available on (nearly) all platforms. Thanks to this design decision, a project
developed with Godot on Windows will run out of the box on Linux, macOS, and
more.
While Vulkan and OpenGL remain our primary focus for their open standard and
cross-platform benefits, Godot 4.3 introduced experimental support for Direct3D 12.
This addition aims to enhance performance and compatibility on platforms where
Direct3D 12 is prevalent, such as Windows and Xbox. However, Vulkan and OpenGL
While Vulkan and OpenGL remain our primary focus for their open standard and
cross-platform benefits, Godot 4.3 introduced experimental support for Direct3D 12.
This addition aims to enhance performance and compatibility on platforms where
Direct3D 12 is prevalent, such as Windows and Xbox. However, Vulkan and OpenGL
will continue as the default rendering backends on all platforms, including Windows.
Why does Godot aim to keep its core feature set small?

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@@ -69,7 +69,7 @@ Desktop or laptop PC - Minimum
Vulkan drivers for these Windows versions are known to have issues with
memory leaks. As a result, it's recommended to stick to the Compatibility
rendering method when running Godot on an Windows version older than 10.
rendering method when running Godot on a Windows version older than 10.
Mobile device (smartphone/tablet) - Minimum
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
@@ -252,7 +252,7 @@ Desktop or laptop PC - Minimum
Vulkan drivers for these Windows versions are known to have issues with
memory leaks. As a result, it's recommended to stick to the Compatibility
rendering method when running Godot on an Windows version older than 10.
rendering method when running Godot on a Windows version older than 10.
Mobile device (smartphone/tablet) - Minimum
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^